There are some things that aren’t talked about enough when we create designs and artworks. Speakers and mentors will always talk about clearly articulating design decisions or designing with users in mind. …


Planning by designing a user flow dramatically improves a design. It allows us to identify what features are needed and what might be missing.

The first thing to do is identify what you need to build. What do you want your user to accomplish? After identifying that, start listing out…


When you work with a team of designers, stakeholders, users, and engineers, you’ll find that you’ll start to collect a big backlog of features you need to design for. Or you’ll find that there’s a list of designs you need to fix. …


I am currently a designer for game company and the road to finding a job was a long path. This article is my advice to new designers who are starting the journey as a new designer. …


I’m a UX/UI designer at a game company. These have been my first two weeks at the job. Already, I have learned a lot just from just being in the company itself.

I’ve had my first design syncs where we discuss the projects we are working on. It would usually…


As a UI designer, you’ll know that vector designs are generally preferred over pixel designs (also known as rasterized images) because of utility. Vector designs are built from mathematical formulas that establish lines and shapes on a grid. Pixels are one unit of smallest single element on a display device.


Desirability testing allows designers to understand what users think about the aesthetics and visual appeal of a product. Just like usability testing, it has a mix of quantitative and qualitative methods that allow us to assess the aesthetics and visual appeal.

Why is this necessary? You want to understand how…


Some interview advice I received a few months back was that I should create a case study deck for any future interviews. The feedback I received was that when I share my screen, it was really distracting for the interviewer to follow my cursor and all the scrolling up and…


After you collected interview notes, competitor information and your research material, you need to define and synthesize the findings you gained.

Our data means nothing if we don’t assign any meaning to the data we were able to gather. We need to analyze and interpret the data in multiple ways…


This 2021 New Year, I’m making New Year resolutions to motivate me to work harder than ever.

I’ve wanted to study design beyond what I’ve learned at the Flatiron School. I talked to some of my peers and learned that I should focus in on an industry within UX/UI that…

Monica Huang

UX/UI Designer who is good at what she does and more importantly, wants to do good for the people. Has a background in design, 3D CGI, and illustration.

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